![]() Even more open 3D games like Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy have retained this model to some extent, ending with a run through the level and putting Mario back to the start after he collects a star (or "shine").īy this strict definition, Super Mario Odyssey can't really be considered a core Mario game at all. While a core Mario game could have secondary goals (like collecting red coins or one-ups) and while there might be multiple exits in a single level, getting from the start to the end has always been a defining characteristic of his adventures. One proposed definition relied on Mario trying to reach an explicit "goal point" or exit at the end of the level. ![]() Further Reading Settling the debate: What makes a “core” Mario game?A few weeks ago, I got dragged down a rabbit-hole discussion of what defines a "core" Mario game.
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